All orders are custom made and most ship worldwide within 24 hours. Turn your home, office, or studio into an art gallery, minus the snooty factor. Printed with durable, fade-resistant inks.
Independent art hand stretched around super sturdy wood frames. “It’s hugely rewarding to see cutting edge titles like Hotline Miami being created with GameMaker,” said Sandy Duncan, chief executive officer at YoYo Games. High quality Hotline Miami inspired canvas prints by independent artists and designers from around the world. “Hotline Miami” reviews are beginning to appear with the first being a perfect 10/10 from Eurogamer. Student Club offers your unparalleled opportunities, including up to 20 off flights, extra baggage allowance, travel flexibility, complimentary Super Wi-Fi. It has also been an “Official Selection” at both Indiecade 2012 and Darkcade 2012. “Hotline Miami” has garnered significant accolades including Rezzed “Game of the Show” from Eurogamer and Rock Paper Shotgun and the “Most Fantastic Game Award” from Fantastic Arcade 2012.
I honestly am not sure I would even be able to make games if it weren't for GameMaker,” said Jonatan “Cactus” Söderström, co-creator of Hotline Miami. Dripping with excess and style, "Hotline Miami’s" top-down action takes cues from films such as “Drive” and “Cocaine Cowboys.” Dennaton Games, the two man team consisting of Jonatan “Cactus” Söderström and Dennis Wedin has a long history of working with GameMaker. "Hotline Miami" puts players in the shoes of a murderous antihero on a vengeful rampage in an alternate 1989 Miami. The announcement comes as the indie cult action game launches with critical acclaim, underlining the power of GameMaker technology.
Super hotline miami full#
Only one map was made for Super Carnage, a map that would eventually become Full House in Hotline Miami.Super Carnage was inspired by Mark Millar's Kick-Ass, along with the top-down action games of Japanese developer Ikiki.Using a number of assorted weapons scattered throughout the level, the only goal was to dispatch all the enemies while avoiding being killed himself.īelow is the gameplay of Super Carnage, played during an interview with Jonatan Söderström and Dennis Wedin of Dennaton Games. The premise of Super Carnage was simple: a man wakes up nude in a bathroom one day, and finds himself in a hostile environment swarming with enemies. Super Carnage was created in Game Maker 5, and was released on a forum in 2006, along with a download.